I would quite often ask myself how a given image would look on the wall of a museum or gallery. Over time my photos have been exhibited in two museums, a half dozen galleries and been published in two fine art books. But although I always had faith that some day my work would be recognized by the fine art world, it has been a slow process getting the interest of collectors. Fortunately, this seems about to change. I am now associated with the Artists Corner Gallery in Hollywood, CA and they seem determined to put my photographs on the fine art map. I am scheduled to be included in a number of group shows and to have a one man exhibition in the very near future.
Whether you work at Dreamworks or Playstation 3D. SK and their constantly expanding image library is essential to your texture pipe. Peter Levius and 3D. SK have been working closely with Playstation, developing diversity and resloution possibilities for Playstation's goal achieving an exceptional photorealism for PS3, Next Generation, and beyond. Whether you need an eyebrow for a villian, a meat texture for a mouth sack, or a medevil armor for a knight. SK has thought of it and photographed it.
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Deborah and I were long overdue a photoshoot. What with one thing or another getting in the way it had been over one year since the last time she was in front of my lens. Despite the long wait we decided to fix a date and go for it. The emphasis of this shoot was different from the previous one.